Monday, March 21, 2011

Risk Taking Study - Measuring Risk Using a Video Game, "Chicken"

https://www.uwf.edu/smathews/documents/peerroleinrisktakinggardnerandsteinberg.pdf


A study by Gardner & Steinberg (2005) measuring risk taking behaviour of adolescents vs. adults using a video game, "Chicken."  Users were tested on how long they would allow a virtual car to travel, knowing that a wall would pop up at some time between when the traffic light changed from yellow to red.  Points were allocated for waiting longer before stopping the car.  Restarts were also allowed if users wanted to go further and score more points.


In terms of gender, the study "found few significant gender effects. There were no differences between males and females on risk taking or risky decision making, nor were there any significant two-way interaction effects involving gender on measures of these constructs" (p. 630).


The study did find "differences in age and condition effects on the measure of risk preference. First, males gave significantly greater weight to the benefits of risky decisions than did females" and "second, we found that males weighted the benefits of risky activities more heavily when in a group than when alone, but that cost– benefit consideration did not differ substantially between the group and sole participant conditions among females.  Lastly, "among younger individuals, males weighted the benefits of risky decisions more heavily than did females but that among older individuals males and females gave comparable weights to the benefits of risky decisions" (p. 630).

Conclusions






"Between adolescence and adulthood there is a significant decline 
in both risk taking and risky decision making. In addition, our 
findings suggest that, in some situations, individuals may take 
more risks, evaluate risky behavior more positively, and make 
more risky decisions when they are with their peers than when they 
are by themselves. Most importantly, the effects of peer presence 
on both risk taking and risky decision making vary as a function of 
age" (p. 632).


"We did find some interesting gender differences in risk preference, 
however. Specifically, males, particularly at younger ages, 
were more likely than were females to weigh the benefits of risky 
activities over the costs. Additionally, peer effects on benefit 
versus cost consideration were greater among males than among 
females. Although we did not explicitly predict these gender 
differences, our findings are consistent with several previous studies. 
For instance, Parsons, Halkitis, Bimbi, and Borkowski (2000) 
found that, among young adults, males reported more benefits and 
fewer risks when asked about the consequences of risky behaviors. 
Additionally, Brown et al. (1986) found that, at least among 
adolescents, males are more susceptible to peer influence than are 
females in antisocial or risky situations. Nonetheless, it is interesting 
that these gender related differences in risk– benefit consideration 
did not translate into gender differences on the more direct 
measures of risk taking or risky decision making" (p. 633).


So if I'm going this direction, I will have to take what we know about risk taking and apply it to a learning situation with specific outcomes.  Initially I was thinking of gender differences in relation to risk taking among individual boys and girls, however, Michele has me thinking about collaboration and participatory learning environments.  The Gardner & Steinberg study raises questions of how males might collaborate in a learning situation that promotes risk-taking.


Here's what this could look like:


male individual - low risk learning scenario
female individual - high risk learning scenario
male group - low risk learning scenario
female group - high risk learning scenario


What would a low risk or high risk learning situation look like?  How do we define risk taking in learning?







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